 server maintenance posted by O2 Team at September 05, 2010 |  |
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  |  |  |  | All servers of Mankind will come down for a sheduled maintenance procedure on monday, 6th of september 2010, 04:00 p.m. (GMT+1).
Thank you very much for your understanding. |  |  |  |  |  |  |
 1.9.1.5 client update released posted by O2 Team at July 27, 2010 |  |
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  |  |  |  | - game changes -- SSNA-Mirage
Splash damage got increased by a factor of 3.
3D object size got decreased.
SSNA-Mirage can now be loaded into any carrier, like any other size 1 ship.
The main purpose of this unit will remain: make wholes into flooded systems, not to instantly destruct an entire system... so this unit will remain an addition to existing units and strategies and not replace everything else. - new unload all command
You can now right click on any Base/Hangar/Factory/Carrier and select the new order to unload all units at once.
Further, you can select several of such units to order them to unload all at once aswell.
Finally, you can select several Carriers, open one of itīs interfaces and unload (for example) three units - now three units from each selected Carrier will get unloaded. - automatic scan can now also be triggered if any enemy unit is present if those are not armed
- F10 list does now contain all imperial bases related to the server you currenty are
- bug / problem fixes -- fixed several bugs on inner system unit limitation calculation
- fixed some textual problems on automatic ressource scan to avoid text truncation and increase understanding of each type.
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 1.9.1.4 client update released posted by O2 Team at July 19, 2010 |  |
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  |  |  |  | - game changes -- automatic ressource scanner
On any fighter unit located in space environment, select the command "Planets Resources Scan" from itīs order menu to start an automatic scan process. The uinit will then move towards each planet and scan it for available ressources. Once finished a new note is generated automatically with the reported ressources found on each planet.
This order canīt be canceled. Further, such notes will automatically get deleted again after six weeks if not at leasted being edited/modified once.
If any enemy or strat defense is present the scan order will be blocked.
- bug / problem fixes -- fixed several calculation errors and possible crashes when moving tanks on planets
- several path finding optimizations when moving tanks on planets
- fixed a possible client crash problem when ordering to move or attack large amounts of units
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 1.9.1.3 client update released posted by O2 Team at July 01, 2010 |  |
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  |  |  |  | - game changes -- cloud management added to gas planets so they rotate over time
- added a check to not allow players to access gas planets in case they donīt have the related research
- capsules can now be loaded into Tritons (for planet transportation)
- capsules can now be loaded into bases (except Imperial Base)
- 1 click sale for ships/bases
Set a price value for a resource and Mankind ask you if you which to share all Warehouses on sale (answer "no" to mange it yourself).
Click on the share for sale at base and Mankind ask you if you which to share all Warehouses on sale (answer "no" to just share the Base itself).
Set a price for a ship on sale, if the Hangar is not already shared, it becomes shared for ALL automatically.
All this actions share the base for everybody if it is not already shared.
- bug / problem fixes -- fixed an error which made it possible to forward hydro ressources into non tankers
- clouds on gas planets adjusted to better allow selection of units and view
- fixed a possible crash on certain text display
- fixed a possible problem when 3d ressource view was not visible on Base radar area
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 1.9.1.2 client update released posted by O2 Team at June 15, 2010 |  |
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  |  |  |  | - bug / problem fixes -- fixed a rendering bug which caused screen flickering on 64bit Windows Seven and nVidia, ATI or Intel chip based graphic cards
- fixed a possible client crash on specific object rendering conditions
- fixed a possible client crash on game login related to unit calculations
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